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Interface Summary | |
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PanelNodeListener<T extends IIndividual<T>> | Listener that receives callback events aboud the panel node. |
Class Summary | |
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AnchorNode<T extends IIndividual<T>> | This provides an anchor nodes that will pull attached nodes through the scene. |
EvaluationNode | This node is a zone for up/downvoting individuals by dropping them on this. |
PanelNode<T extends IIndividual<T>> | This is a node that displays a show room as texture. |
Enum Summary | |
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PanelNode.InfoStringType | Type of node info to display. |
PanelNode.Mode | The state of the panel node. |
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